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Nintendo Switch 2 Can Use Pixel Phones as Webcams

Nintendo Switch 2 Supports Third-Party Webcams
The Nintendo Switch 2 also supports Google Pixel cameras as a webcam. Photo: Getty Images
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December 10, 2025, 7:03 am | Read time: 2 minutes

The Nintendo Switch 2 receives an important update for its integrated video chat. From now on, Google Pixel smartphones can also be used as webcams. This makes GameChat significantly more flexible, as the camera no longer has to come from Nintendo accessories. According to “Android Authority,” the connection with Pixel devices has become stable and works without additional apps starting from Android 16.

The update mainly expands the selection of compatible cameras. Many users have so far relied on the official Switch 2 camera or a few USB webcams that the system recognizes. With support for Pixel smartphones, Google phone owners no longer need to purchase an additional camera, as the device can be connected directly via USB-C.

How the Switch 2 Recognizes the Camera

The setup is relatively simple. When a Pixel with Android 16 is connected via USB-C, the webcam mode can be activated in the smartphone’s system menu. The Switch 2 then treats the device like a standardized UVC camera. UVC stands for USB Video Class—a common standard that enables video transmission without additional software.

This technology allows the smartphone’s live image to be directly transferred to the Switch. This was not possible at the console’s launch and was only added with a later update. Pixel smartphones thus become a full-fledged alternative to the Switch camera or third-party webcams.

Also interesting: Is GTA 6 Coming to the Switch 2?

GameChat displays up to three conversation partners simultaneously. The console automatically isolates the individuals and places the video windows efficiently in front of the ongoing game. Especially in co-op modes, this creates the feeling of being in the same room together.

An Online Subscription Remains a Requirement

For the new camera function to work, an active Nintendo Switch Online subscription must be running on the Switch 2. Without this subscription, the video chat remains locked—regardless of which camera is connected.

With Pixel support, Nintendo opens GameChat to significantly more users who do not want to purchase additional hardware. The Switch 2 thus gains a bit of flexibility—and GameChat is likely to become more attractive to many players than at the console’s launch.

This article is a machine translation of the original German version of TECHBOOK and has been reviewed for accuracy and quality by a native speaker. For feedback, please contact us at info@techbook.de.

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